How to Create a Custom Weapon Umbrella in Starbound
Starbound is a popular sandbox game that allows players to explore different planets, gather resources, and craft items. One of the most popular items that players like to craft is the weapon umbrella. This is a unique weapon that looks like an umbrella but can be used to attack enemies. In this article, we will show you how to create a custom weapon umbrella in Starbound.
Step 1: Gather Resources
Before you can create a weapon umbrella, you need to gather the necessary resources. You will need the following items:
– 2 Durasteel Bars
– 1 Diamond
– 1 Umbrella
You can find Durasteel Bars and Diamonds on different planets. Umbrellas can be purchased from merchants or found in chests.
Step 2: Craft the Weapon Umbrella
Once you have all the necessary resources, you can craft the weapon umbrella. Follow these steps:
1. Open your crafting menu by pressing “C” on your keyboard.
2. Select the “Weapons” tab.
3. Scroll down until you find the “Umbrella” entry.
4. Click on the umbrella to select it.
5. Drag the Durasteel Bars, Diamond, and Umbrella into the crafting area.
6. Click on the “Craft” button.
Congratulations! You have now crafted a weapon umbrella. This version of the weapon umbrella will have the same stats as the regular version, but it will look different.
Step 3: Customize the Weapon Umbrella
If you want to create a custom weapon umbrella with unique stats and abilities, you can use the Matter Manipulator to modify the weapon. Follow these steps:
1. Equip your Matter Manipulator.
2. Find the weapon umbrella in your inventory.
3. Right-click on the weapon umbrella to bring up the modification menu.
4. Use the Matter Manipulator to add, remove, or modify the weapon’s stats and abilities.
You can experiment with different modifications to create a weapon umbrella that suits your playstyle.
Conclusion
Creating a custom weapon umbrella in Starbound is a fun way to add some variety to your gameplay. By gathering the necessary resources and using the crafting menu and Matter Manipulator, you can create a unique weapon that looks and behaves differently from the regular version. So, gather your resources and start crafting your own weapon umbrella today!
Title:
Introduction: This article will guide you through the process of creating a custom weapon umbrella in Starbound. A weapon umbrella is a special type of weapon that can unleash a variety of different attacks depending on the direction you’re facing. With a little bit of creativity and some basic programming skills, you can create your own unique weapon umbrella that will make you stand out from other players.
Q: What is a weapon umbrella in Starbound?
A: A weapon umbrella is a type of weapon in Starbound that allows you to unleash a variety of different attacks depending on the direction you’re facing. It is essentially a collection of different weapons that are all linked together under one umbrella. When you switch between the different modes, you’ll be able to unleash a variety of different attacks.
Q: How do I create a custom weapon umbrella in Starbound?
A: To create a custom weapon umbrella in Starbound, you’ll need to have some basic programming skills. Here are the steps you’ll need to follow:
1. Create a new folder in your Starbound directory and name it something like “CustomWeaponUmbrella.”
2. Inside this folder, create a new file and name it something like “CustomWeaponUmbrella.lua.”
3. Open this file in a text editor and start coding your custom weapon umbrella. You’ll need to define each of the different modes and the attacks that they unleash.
4. Once you’ve finished coding your custom weapon umbrella, save the file and exit the text editor.
5. Launch Starbound and test out your new weapon umbrella. If everything has been coded correctly, you should be able to switch between the different modes and unleash a variety of different attacks.
Q: Can you give me an example of a custom weapon umbrella in Starbound?
A: Sure! Here’s an example of a custom weapon umbrella that I created:
— Custom Weapon Umbrella
— Mode 1: Sword
— Mode 2: Bow
— Mode 3: Grenade Launcher
function init()
self.weapon = {}
self.weapon.mode = “sword”
function update(dt, fireMode, shiftHeld)
if fireMode == “alt” then
if self.weapon.mode == “sword” then
self.weapon.mode = “bow”
elseif self.weapon.mode == “bow” then
self.weapon.mode = “grenade”
else
self.weapon.mode = “sword”
end
end
if self.weapon.mode == “sword” then
— Sword code goes here
elseif self.weapon.mode == “bow” then
— Bow code goes here
else
— Grenade launcher code goes here
end
This custom weapon umbrella allows you to switch between a sword, a bow, and a grenade launcher. Each mode has its own unique attacks, and you can switch between them by pressing the alt fire button.